Class NetworkConnection
- Namespace
- Netick
- Assembly
- Netick.dll
public abstract class NetworkConnection : NetworkPlayer
- Inheritance
-
NetworkConnection
- Derived
-
- Inherited Members
-
Fields
Buffer
protected NetickBuffer Buffer
Field Value
- NetickBuffer
BytesBuffer
protected byte[] BytesBuffer
Field Value
- byte[]
FragmentsCount
protected int FragmentsCount
Field Value
- int
HasReceivedLastFragment
protected bool HasReceivedLastFragment
Field Value
- bool
RTT
public readonly DoubleStats RTT
Field Value
- DoubleStats
Properties
BytesIn
public Accumulator BytesIn { get; }
Property Value
- Accumulator
BytesOut
public Accumulator BytesOut { get; }
Property Value
- Accumulator
EndPoint
public IPEndPoint EndPoint { get; }
Property Value
- IPEndPoint
HighLossMode
public bool HighLossMode { get; }
Property Value
- bool
Id
Property Value
- int
Ip
public string Ip { get; }
Property Value
- string
IsConnected
public bool IsConnected { get; }
Property Value
- bool
RemoteIndex
public int RemoteIndex { get; }
Property Value
- int
SnapshotSize
public Accumulator SnapshotSize { get; }
Property Value
- Accumulator
TransportConnection
public NetickConnection TransportConnection { get; }
Property Value
- NetickConnection
Methods
protected virtual void ConfigurePacketBeforeSend()
Send()