Interface INetickNetworkScript
- Namespace
- Netick
- Assembly
- Netick.dll
A network scripts which can have networked properties and rpcs.
public interface INetickNetworkScript : INetickScript
- Inherited Members
Properties
Entity
Entity Entity { get; }
Property Value
Index
int Index { get; }
Property Value
RelatedRpcs
List<NetworkRpc> RelatedRpcs { get; }
Property Value
State
int* State { get; }
Property Value
- int*
Methods
GameEngineIntoNetcode()
void GameEngineIntoNetcode()
InternalGetStateSizeWords()
int InternalGetStateSizeWords()
Returns
InternalInit()
void InternalInit()
InternalReset()
void InternalReset()
NetcodeIntoGameEngine()
void NetcodeIntoGameEngine()
NetworkAwake()
void NetworkAwake()
NetworkReset()
void NetworkReset()
OnBecameInterested()
void OnBecameInterested()
OnBecameUninterested()
void OnBecameUninterested()
OnInputSourceChanged(NetworkPlayer)
void OnInputSourceChanged(NetworkPlayer previous)
Parameters
previous
NetworkPlayer
OnInputSourceLeft()
void OnInputSourceLeft()