Class NetworkSandboxExts
- Namespace
- Netick
- Assembly
- Netick.Premium.Unity.dll
public static class NetworkSandboxExts
- Inheritance
-
NetworkSandboxExts
- Inherited Members
Methods
OverlapSphere(NetworkSandbox, Vector3, float, List<LagCompHit>, NetworkPlayer, int, QueryTriggerInteraction, bool, bool, bool)
public static void OverlapSphere(this NetworkSandbox sandbox, Vector3 center, float radius, List<LagCompHit> hits, NetworkPlayer inputSource, int layerMask = -5, QueryTriggerInteraction queryTriggerInteraction = QueryTriggerInteraction.UseGlobal, bool includeUnityColliders = true, bool includeInputSource = false, bool oneHitPerHitshapeContainer = false)
Parameters
sandboxNetworkSandboxcenterVector3radiusfloathitsList<LagCompHit>inputSourceNetworkPlayerlayerMaskintqueryTriggerInteractionQueryTriggerInteractionincludeUnityCollidersboolincludeInputSourcebooloneHitPerHitshapeContainerbool
Raycast(NetworkSandbox, Vector3, Vector3, out LagCompHit, NetworkPlayer, float, int, QueryTriggerInteraction, bool, bool)
public static bool Raycast(this NetworkSandbox sandbox, Vector3 origin, Vector3 direction, out LagCompHit hitData, NetworkPlayer inputSource, float maxDistance = Infinity, int layerMask = -5, QueryTriggerInteraction queryTriggerInteraction = QueryTriggerInteraction.UseGlobal, bool includeUnityColliders = true, bool includeInputSource = false)
Parameters
sandboxNetworkSandboxoriginVector3directionVector3hitDataLagCompHitinputSourceNetworkPlayermaxDistancefloatlayerMaskintqueryTriggerInteractionQueryTriggerInteractionincludeUnityCollidersboolincludeInputSourcebool