Table of Contents

Community Resources


Integrations

Character Controllers

Kinematic Character Controller (KCC)

  • Asset: link
  • Description: Kinematic Character Controller a relatively low-level character controller solution that is not tied to any specific game genre and is made to be cleanly integrated into any project/architecture with as little friction or bloat as possible. Instead of using rigidbody physics, it uses a "collide and slide" algorithm that makes its movements perfectly fluid, precise and responsive. Note that its "kinematic" nature means that it will not get pushed by forces or rigidbodies automatically. These sorts of interactions have to be explicitly scripted.
  • Download: https://github.com/Milk-Drinker01/Netick2-KCC

Easy Character Movement 2 (ECM2)

Unity Character Controller Example

Voice Chat Solutions

MetaVoiceChat

Dissonance

Utilizes

Ticktimer

UserConfigLoader

  • Description: plugin for Netick to change the Netick config before launching Netick, similarly how minecraft server.properties works. This plugin is for you if you want to test and change your server config without rebuilding.
  • Download: https://github.com/StinkySteak/NetickUserConfigLoader

DebugViewForNetick