Netick.Monitor Class Reference

Properties

FloatStats RTT = new FloatStats(32 * 4) [get, set]
 
FloatStats Resimulations = new FloatStats(32 * 1) [get, set]
 
FloatStats FPS = new FloatStats(32 * 4, 10f, false) [get, set]
 
FloatStats ServerTickTime = new FloatStats(32, 6f) [get, set]
 
FloatStats BytesPerPacketIn = new FloatStats(32 * 1, 400f) [get, set]
 
FloatStats BytesPerPacketOut = new FloatStats(32 * 1) [get, set]
 

Property Documentation

◆ BytesPerPacketIn

FloatStats Netick.Monitor.BytesPerPacketIn = new FloatStats(32 * 1, 400f)
getset

◆ BytesPerPacketOut

FloatStats Netick.Monitor.BytesPerPacketOut = new FloatStats(32 * 1)
getset

◆ FPS

FloatStats Netick.Monitor.FPS = new FloatStats(32 * 4, 10f, false)
getset

◆ Resimulations

FloatStats Netick.Monitor.Resimulations = new FloatStats(32 * 1)
getset

◆ RTT

FloatStats Netick.Monitor.RTT = new FloatStats(32 * 4)
getset

◆ ServerTickTime

FloatStats Netick.Monitor.ServerTickTime = new FloatStats(32, 6f)
getset