Netick.NetickConfig Class Reference
Inheritance diagram for Netick.NetickConfig:

Public Member Functions

NetworkTransport GetTransport ()
 

Public Attributes

List< string > Assemblies = new List<string>()
 
float TickRate = 1 / 0.03f
 
int MaxPacketsPerUpdate = 2
 
int MaxPredicatedTicks = 35
 
int ServerDivisor = 1
 
int ClientDivisor = 1
 
bool PredictedClientPhysics = false
 
PhysicsType PhysicsType = PhysicsType.Physics3D
 
bool EnableLogging = true
 
bool InputRedundancy = true
 
float SimServerLoss
 
float SimClientLoss
 
bool AoI = false
 
int CellSize = 450
 
int WorldSize = 8000
 
bool LagCompensationDebug = true
 

Static Public Attributes

const ulong LAN_DISCOVERY = 0xF15FF15FF15FF15F
 
const ulong LAN_DISCOVERY_RESPONSE = 0x115FF15FF15FF14A
 

Properties

float TickPeriod [get]
 
int GetMaxPlayers [get]
 

Detailed Description

Config class for Netick.

Member Function Documentation

◆ GetTransport()

NetworkTransport Netick.NetickConfig.GetTransport ( )

Member Data Documentation

◆ AoI

bool Netick.NetickConfig.AoI = false

◆ Assemblies

List<string> Netick.NetickConfig.Assemblies = new List<string>()

◆ CellSize

int Netick.NetickConfig.CellSize = 450

◆ ClientDivisor

int Netick.NetickConfig.ClientDivisor = 1

◆ EnableLogging

bool Netick.NetickConfig.EnableLogging = true

◆ InputRedundancy

bool Netick.NetickConfig.InputRedundancy = true

◆ LagCompensationDebug

bool Netick.NetickConfig.LagCompensationDebug = true

◆ LAN_DISCOVERY

const ulong Netick.NetickConfig.LAN_DISCOVERY = 0xF15FF15FF15FF15F
static

◆ LAN_DISCOVERY_RESPONSE

const ulong Netick.NetickConfig.LAN_DISCOVERY_RESPONSE = 0x115FF15FF15FF14A
static

◆ MaxPacketsPerUpdate

int Netick.NetickConfig.MaxPacketsPerUpdate = 2

◆ MaxPredicatedTicks

int Netick.NetickConfig.MaxPredicatedTicks = 35

◆ PhysicsType

PhysicsType Netick.NetickConfig.PhysicsType = PhysicsType.Physics3D

◆ PredictedClientPhysics

bool Netick.NetickConfig.PredictedClientPhysics = false

◆ ServerDivisor

int Netick.NetickConfig.ServerDivisor = 1

◆ SimClientLoss

float Netick.NetickConfig.SimClientLoss

◆ SimServerLoss

float Netick.NetickConfig.SimServerLoss

◆ TickRate

float Netick.NetickConfig.TickRate = 1 / 0.03f

◆ WorldSize

int Netick.NetickConfig.WorldSize = 8000

Property Documentation

◆ GetMaxPlayers

int Netick.NetickConfig.GetMaxPlayers
get

◆ TickPeriod

float Netick.NetickConfig.TickPeriod
get