Table of Contents

Class HitShapeContainer

Namespace
Netick
Assembly
NetickPremium.dll
[AddComponentMenu("Netick/HitShape Container")]
[DisallowMultipleComponent]
public class HitShapeContainer : NetickBehaviour
Inheritance
Object
Component
Behaviour
MonoBehaviour
HitShapeContainer
Inherited Members
MonoBehaviour.IsInvoking()
MonoBehaviour.CancelInvoke()
MonoBehaviour.StopCoroutine(Coroutine)
MonoBehaviour.StopAllCoroutines()
MonoBehaviour.useGUILayout
MonoBehaviour.runInEditMode
Behaviour.enabled
Behaviour.isActiveAndEnabled
Component.GetComponent<T>()
Component.TryGetComponent<T>(out T)
Component.GetComponentInChildren<T>()
Component.GetComponentsInChildren<T>()
Component.GetComponentInParent<T>()
Component.GetComponentsInParent<T>()
Component.GetComponents<T>()
Component.transform
Component.gameObject
Component.tag
Object.GetInstanceID()
Object.GetHashCode()
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object, Vector3, Quaternion, Transform)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DontDestroyOnLoad(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.FindObjectOfType<T>()
Object.ToString()
Object.name
Object.hideFlags

Constructors

HitShapeContainer()

public HitShapeContainer()

Fields

BoundsSize

public Vector3 BoundsSize

Field Value

Vector3

HitShapes

[SerializeField]
public List<HitShape> HitShapes

Field Value

List<HitShape>

RecalculateBounds

public bool RecalculateBounds

Field Value

bool

Methods

GetBounds()

public Bounds GetBounds()

Returns

Bounds

NetworkDestroy()

Called when this behaviour has been removed from the simulation.

public override void NetworkDestroy()

NetworkStart()

Called when this behaviour has been added to the simulation.

public override void NetworkStart()