Interface INetickEntity
- Namespace
- Netick
- Assembly
- Netick.dll
This interface is used to integrate Netick with a game engine entity.
public interface INetickEntity
Properties
AddToNetworkLoop
bool AddToNetworkLoop { get; }
Property Value
AllScripts
INetickScript[] AllScripts { get; }
Property Value
AoILayer
int AoILayer { get; }
Property Value
BroadPhaseFilter
BroadPhaseFilter BroadPhaseFilter { get; }
Property Value
Engine
NetickEngine Engine { get; }
Property Value
Entity
Entity Entity { get; }
Property Value
NarrowPhaseFilter
bool NarrowPhaseFilter { get; }
Property Value
NetworkScripts
INetickNetworkScript[] NetworkScripts { get; }
Property Value
PredictionMode
Relevancy PredictionMode { get; }
Property Value
UseSAP
bool UseSAP { get; }
Property Value
WorldPosition
Vector3 WorldPosition { get; }
Property Value
Methods
Initialize(NetickEngine, Entity)
void Initialize(NetickEngine netickEngine, Entity entity)
Parameters
netickEngineNetickEngineentityEntity
NetworkAwake()
void NetworkAwake()
NetworkRegister()
void NetworkRegister()
NetworkUnregister()
void NetworkUnregister()