Struct NetworkBool
- Namespace
- Netick
- Assembly
- Netick.dll
Always use NetworkBool instead of bool, for networked properties and RPC parameters.
public struct NetworkBool : IEquatable<NetworkBool>
- Implements
- Inherited Members
Constructors
NetworkBool(bool)
public NetworkBool(bool value)
Parameters
valuebool
Fields
RawValue
public int RawValue
Field Value
Methods
Equals(NetworkBool)
public bool Equals(NetworkBool other)
Parameters
otherNetworkBool
Returns
Equals(object)
public override bool Equals(object obj)
Parameters
objobject
Returns
GetHashCode()
public override int GetHashCode()
Returns
ToBool()
public bool ToBool()
Returns
ToString()
public override string ToString()
Returns
Operators
operator ==(NetworkBool, NetworkBool)
public static bool operator ==(NetworkBool a, NetworkBool b)
Parameters
Returns
operator ==(NetworkBool, bool)
public static bool operator ==(NetworkBool a, bool b)
Parameters
aNetworkBoolbbool
Returns
operator ==(bool, NetworkBool)
public static bool operator ==(bool a, NetworkBool b)
Parameters
aboolbNetworkBool
Returns
implicit operator bool(NetworkBool)
public static implicit operator bool(NetworkBool val)
Parameters
valNetworkBool
Returns
implicit operator NetworkBool(bool)
public static implicit operator NetworkBool(bool val)
Parameters
valbool
Returns
operator !=(NetworkBool, NetworkBool)
public static bool operator !=(NetworkBool a, NetworkBool b)
Parameters
Returns
operator !=(NetworkBool, bool)
public static bool operator !=(NetworkBool a, bool b)
Parameters
aNetworkBoolbbool
Returns
operator !=(bool, NetworkBool)
public static bool operator !=(bool a, NetworkBool b)
Parameters
aboolbNetworkBool