Struct NetworkPlayerId
- Namespace
- Netick
- Assembly
- Netick.dll
Represents a networked struct identifier for a NetworkPlayer.
public struct NetworkPlayerId : IEquatable<NetworkPlayerId>
- Implements
- Inherited Members
Constructors
NetworkPlayerId(int)
public NetworkPlayerId(int id)
Parameters
idint
Properties
Id
public int Id { get; }
Property Value
Invalid
public static NetworkPlayerId Invalid { get; }
Property Value
IsValid
public bool IsValid { get; }
Property Value
ReplayPlayer
public static NetworkPlayerId ReplayPlayer { get; }
Property Value
Methods
Equals(NetworkPlayerId)
public bool Equals(NetworkPlayerId other)
Parameters
otherNetworkPlayerId
Returns
Equals(object)
public override bool Equals(object obj)
Parameters
objobject
Returns
GetHashCode()
public override int GetHashCode()
Returns
ToString()
public override string ToString()
Returns
Operators
operator ==(NetworkPlayerId, NetworkPlayerId)
public static bool operator ==(NetworkPlayerId left, NetworkPlayerId right)
Parameters
leftNetworkPlayerIdrightNetworkPlayerId
Returns
implicit operator int(NetworkPlayerId)
public static implicit operator int(NetworkPlayerId playerId)
Parameters
playerIdNetworkPlayerId
Returns
operator !=(NetworkPlayerId, NetworkPlayerId)
public static bool operator !=(NetworkPlayerId left, NetworkPlayerId right)
Parameters
leftNetworkPlayerIdrightNetworkPlayerId