Table of Contents

Struct SpawnPredictionKey

Namespace
Netick
Assembly
Netick.dll
public struct SpawnPredictionKey : IEquatable<SpawnPredictionKey>
Implements
Inherited Members

Constructors

SpawnPredictionKey(byte, byte, byte, byte)

public SpawnPredictionKey(byte part1 = 0, byte part2 = 0, byte part3 = 0, byte part4 = 0)

Parameters

part1 byte
part2 byte
part3 byte
part4 byte

Fields

RawValue

public readonly uint RawValue

Field Value

uint

Properties

Invalid

public static SpawnPredictionKey Invalid { get; }

Property Value

SpawnPredictionKey

IsValid

public readonly bool IsValid { get; }

Property Value

bool

Methods

Equals(SpawnPredictionKey)

public bool Equals(SpawnPredictionKey other)

Parameters

other SpawnPredictionKey

Returns

bool

Equals(object)

public override bool Equals(object obj)

Parameters

obj object

Returns

bool

GetHashCode()

public override int GetHashCode()

Returns

int