Class NetickConfig
Config of Netick.
public class NetickConfig : ScriptableObject
- Inheritance
-
NetickConfig
Constructors
NetickConfig()
public NetickConfig()
Fields
AccurateLocalInterpolation
public bool AccurateLocalInterpolation
Field Value
AggressivePreAllocation
public bool AggressivePreAllocation
Field Value
AoILayer0CellSize
public int AoILayer0CellSize
Field Value
AoILayer1CellSize
public int AoILayer1CellSize
Field Value
AoILayer2CellSize
public int AoILayer2CellSize
Field Value
AoILayer3CellSize
public int AoILayer3CellSize
Field Value
AoILayer4CellSize
public int AoILayer4CellSize
Field Value
AoILayerCount
public int AoILayerCount
Field Value
CustomGroupCount
public int CustomGroupCount
Field Value
EnableInterestManagement
public bool EnableInterestManagement
Field Value
EnableLagCompensation
public bool EnableLagCompensation
Field Value
EnableLogging
public bool EnableLogging
Field Value
EnableMultithreading
public bool EnableMultithreading
Field Value
EnableNarrowphaseFiltering
public bool EnableNarrowphaseFiltering
Field Value
EnableProfiling
public bool EnableProfiling
Field Value
EnableReplay
public bool EnableReplay
Field Value
ExtraInterpolationDelay
public float ExtraInterpolationDelay
Field Value
FastSerialization
public bool FastSerialization
Field Value
IncludeInactiveObjects
public bool IncludeInactiveObjects
Field Value
InputReuseOnLowFPS
public bool InputReuseOnLowFPS
Field Value
InvokeRenderInHeadless
public bool InvokeRenderInHeadless
Field Value
InvokeUpdate
public bool InvokeUpdate
Field Value
LagCompensationDebug
public bool LagCompensationDebug
Field Value
MaxAdditiveScenes
public int MaxAdditiveScenes
Field Value
MaxAllowedTimestep
public float MaxAllowedTimestep
Field Value
MaxObjects
public int MaxObjects
Field Value
MaxPlayers
public int MaxPlayers
Field Value
MaxPredictedTicks
public int MaxPredictedTicks
Field Value
MaxSendableDataSize
public int MaxSendableDataSize
Field Value
MetaAllocatorBlockSize
public int MetaAllocatorBlockSize
Field Value
PhysicsPrediction
public bool PhysicsPrediction
Field Value
PhysicsType
public PhysicsType PhysicsType
Field Value
Prefabs
public List<NetworkObject> Prefabs
Field Value
RenderInvokeOrder
public NetworkRenderInvokeOrder RenderInvokeOrder
Field Value
RenderWorldGrid
public bool RenderWorldGrid
Field Value
RenderedLayer
public int RenderedLayer
Field Value
ReplayEncoding
public ReplayEncoding ReplayEncoding
Field Value
ReplayFileCompression
public bool ReplayFileCompression
Field Value
ReplayFileExtension
public string ReplayFileExtension
Field Value
ReplayFileSignature
public int ReplayFileSignature
Field Value
ReplayKeyframeInterval
public float ReplayKeyframeInterval
Field Value
ReplayRecordOnStartup
public bool ReplayRecordOnStartup
Field Value
ServerDivisor
public int ServerDivisor
Field Value
StateAllocatorBlockSize
public int StateAllocatorBlockSize
Field Value
SyncTransformOnSpawn
public bool SyncTransformOnSpawn
Field Value
TickRate
public float TickRate
Field Value
WorldSize
public Vector3 WorldSize
Field Value
- Vector3