Table of Contents

Class NetworkEvents.OnConnectedToServerEvent

Namespace
Netick.Unity
Assembly
Netick.Unity.dll
public class NetworkEvents.OnConnectedToServerEvent : UnityEvent<NetworkSandbox, NetworkConnection>, ISerializationCallbackReceiver
Inheritance
UnityEventBase
NetworkEvents.OnConnectedToServerEvent
Implements
ISerializationCallbackReceiver
Inherited Members
UnityEvent<NetworkSandbox, NetworkConnection>.AddListener(UnityAction<NetworkSandbox, NetworkConnection>)
UnityEvent<NetworkSandbox, NetworkConnection>.RemoveListener(UnityAction<NetworkSandbox, NetworkConnection>)
UnityEvent<NetworkSandbox, NetworkConnection>.Invoke(NetworkSandbox, NetworkConnection)
UnityEventBase.GetPersistentEventCount()
UnityEventBase.RemoveAllListeners()
UnityEventBase.ToString()

Constructors

OnConnectedToServerEvent()

public OnConnectedToServerEvent()