Table of Contents

Class NetworkScene

Namespace
Netick.Unity
Assembly
Netick.Unity.dll
public class NetworkScene
Inheritance
NetworkScene
Inherited Members

Constructors

NetworkScene(NetworkSandbox, bool, int, bool, Scene, int)

public NetworkScene(NetworkSandbox sandbox, bool isMainScene, int loadCounterId, bool createPhysicsScene, Scene scene, int slotIndex)

Parameters

sandbox NetworkSandbox
isMainScene bool
loadCounterId int
createPhysicsScene bool
scene Scene
slotIndex int

Fields

CreatePhysicsScene

public bool CreatePhysicsScene

Field Value

bool

IsMainScene

public bool IsMainScene

Field Value

bool

LoadCounterId

public int LoadCounterId

Field Value

int

NetworkObjects

public Dictionary<int, NetworkObject> NetworkObjects

Field Value

Dictionary<int, NetworkObject>

Objects

public List<GameObject> Objects

Field Value

List<GameObject>

Sandbox

public NetworkSandbox Sandbox

Field Value

NetworkSandbox

Scene

public Scene Scene

Field Value

Scene

SlotIndex

public int SlotIndex

Field Value

int