Table of Contents

Struct NetworkSceneOperation

Namespace
Netick.Unity
Assembly
Netick.Unity.dll
public struct NetworkSceneOperation
Inherited Members

Properties

AsyncOperation

public readonly AsyncOperation AsyncOperation { get; }

Property Value

AsyncOperation

BuildIndex

public readonly int BuildIndex { get; }

Property Value

int

IsAdditiveScene

public readonly bool IsAdditiveScene { get; }

Property Value

bool

IsDone

public bool IsDone { get; }

Property Value

bool

IsLoadOperation

public readonly bool IsLoadOperation { get; }

Property Value

bool

IsUnloadOperation

public bool IsUnloadOperation { get; }

Property Value

bool

IsValid

public readonly bool IsValid { get; }

Property Value

bool

Progress

public float Progress { get; }

Property Value

float

Scene

public readonly Scene Scene { get; }

Property Value

Scene

SceneName

public readonly string SceneName { get; }

Property Value

string