Table of Contents

Delegate OnClientConnectedDelegate

Namespace
Netick.Unity
Assembly
Netick.Unity.dll
public delegate void OnClientConnectedDelegate(NetworkSandbox sandbox, NetworkConnection client)

Parameters

sandbox NetworkSandbox
client NetworkConnection

Constructors

OnClientConnectedDelegate(object, IntPtr)

public OnClientConnectedDelegate(object @object, IntPtr method)

Parameters

object object
method IntPtr

Methods

BeginInvoke(NetworkSandbox, NetworkConnection, AsyncCallback, object)

public virtual IAsyncResult BeginInvoke(NetworkSandbox sandbox, NetworkConnection client, AsyncCallback callback, object @object)

Parameters

sandbox NetworkSandbox
client NetworkConnection
callback AsyncCallback
object object

Returns

IAsyncResult

EndInvoke(IAsyncResult)

public virtual void EndInvoke(IAsyncResult result)

Parameters

result IAsyncResult

Invoke(NetworkSandbox, NetworkConnection)

public virtual void Invoke(NetworkSandbox sandbox, NetworkConnection client)

Parameters

sandbox NetworkSandbox
client NetworkConnection