Table of Contents

Delegate OnConnectedToServerDelegate

Namespace
Netick.Unity
Assembly
Netick.Unity.dll
public delegate void OnConnectedToServerDelegate(NetworkSandbox sandbox, NetworkConnection server)

Parameters

sandbox NetworkSandbox
server NetworkConnection

Constructors

OnConnectedToServerDelegate(object, IntPtr)

public OnConnectedToServerDelegate(object @object, IntPtr method)

Parameters

object object
method IntPtr

Methods

BeginInvoke(NetworkSandbox, NetworkConnection, AsyncCallback, object)

public virtual IAsyncResult BeginInvoke(NetworkSandbox sandbox, NetworkConnection server, AsyncCallback callback, object @object)

Parameters

sandbox NetworkSandbox
server NetworkConnection
callback AsyncCallback
object object

Returns

IAsyncResult

EndInvoke(IAsyncResult)

public virtual void EndInvoke(IAsyncResult result)

Parameters

result IAsyncResult

Invoke(NetworkSandbox, NetworkConnection)

public virtual void Invoke(NetworkSandbox sandbox, NetworkConnection server)

Parameters

sandbox NetworkSandbox
server NetworkConnection