Delegate OnDataReceivedDelegate
- Namespace
- Netick.Unity
- Assembly
- Netick.Unity.dll
public delegate void OnDataReceivedDelegate(NetworkSandbox sandbox, NetworkConnection sender, byte id, byte* data, int length, TransportDeliveryMethod transportDeliveryMethod)
Parameters
sandbox NetworkSandbox
sender NetworkConnection
id byte
data byte*
length int
transportDeliveryMethod TransportDeliveryMethod
Constructors
OnDataReceivedDelegate(object, nint)
public OnDataReceivedDelegate(object @object, nint method)
Parameters
object object
method nint
Methods
BeginInvoke(NetworkSandbox, NetworkConnection, byte, byte*, int, TransportDeliveryMethod, AsyncCallback, object)
public virtual IAsyncResult BeginInvoke(NetworkSandbox sandbox, NetworkConnection sender, byte id, byte* data, int length, TransportDeliveryMethod transportDeliveryMethod, AsyncCallback callback, object @object)
Parameters
sandbox NetworkSandbox
sender NetworkConnection
id byte
data byte*
length int
transportDeliveryMethod TransportDeliveryMethod
callback AsyncCallback
object object
Returns
- IAsyncResult
EndInvoke(IAsyncResult)
public virtual void EndInvoke(IAsyncResult result)
Parameters
result IAsyncResult
Invoke(NetworkSandbox, NetworkConnection, byte, byte*, int, TransportDeliveryMethod)
public virtual void Invoke(NetworkSandbox sandbox, NetworkConnection sender, byte id, byte* data, int length, TransportDeliveryMethod transportDeliveryMethod)
Parameters
sandbox NetworkSandbox
sender NetworkConnection
id byte
data byte*
length int
transportDeliveryMethod TransportDeliveryMethod