Delegate OnPlayerConnectedDelegate
- Namespace
- Netick.Unity
- Assembly
- Netick.Unity.dll
public delegate void OnPlayerConnectedDelegate(NetworkSandbox sandbox, NetworkPlayer player)
Parameters
sandbox NetworkSandbox
player NetworkPlayer
Constructors
OnPlayerConnectedDelegate(object, nint)
public OnPlayerConnectedDelegate(object @object, nint method)
Parameters
object object
method nint
Methods
BeginInvoke(NetworkSandbox, NetworkPlayer, AsyncCallback, object)
public virtual IAsyncResult BeginInvoke(NetworkSandbox sandbox, NetworkPlayer player, AsyncCallback callback, object @object)
Parameters
sandbox NetworkSandbox
player NetworkPlayer
callback AsyncCallback
object object
Returns
- IAsyncResult
EndInvoke(IAsyncResult)
public virtual void EndInvoke(IAsyncResult result)
Parameters
result IAsyncResult
Invoke(NetworkSandbox, NetworkPlayer)
public virtual void Invoke(NetworkSandbox sandbox, NetworkPlayer player)
Parameters
sandbox NetworkSandbox
player NetworkPlayer