Table of Contents

Delegate OnPlayerConnectedDelegate

Namespace
Netick.Unity
Assembly
Netick.Unity.dll
public delegate void OnPlayerConnectedDelegate(NetworkSandbox sandbox, NetworkPlayer player)

Parameters

sandbox NetworkSandbox
player NetworkPlayer

Constructors

OnPlayerConnectedDelegate(object, IntPtr)

public OnPlayerConnectedDelegate(object @object, IntPtr method)

Parameters

object object
method IntPtr

Methods

BeginInvoke(NetworkSandbox, NetworkPlayer, AsyncCallback, object)

public virtual IAsyncResult BeginInvoke(NetworkSandbox sandbox, NetworkPlayer player, AsyncCallback callback, object @object)

Parameters

sandbox NetworkSandbox
player NetworkPlayer
callback AsyncCallback
object object

Returns

IAsyncResult

EndInvoke(IAsyncResult)

public virtual void EndInvoke(IAsyncResult result)

Parameters

result IAsyncResult

Invoke(NetworkSandbox, NetworkPlayer)

public virtual void Invoke(NetworkSandbox sandbox, NetworkPlayer player)

Parameters

sandbox NetworkSandbox
player NetworkPlayer