Struct LagCompHit2D
public struct LagCompHit2D
- Inherited Members
Fields
Collider
public Collider2D Collider
Field Value
- Collider2D
Distance
public float Distance
Field Value
GameObject
public GameObject GameObject
Field Value
- GameObject
HitShape
public HitShape HitShape
Field Value
Normal
public Vector2 Normal
Field Value
- Vector2
Point
public Vector2 Point
Field Value
- Vector2
Type
public NetHitType Type
Field Value
Properties
Transform
public Transform Transform { get; }
Property Value
- Transform