Table of Contents

Struct LagCompHit2D

Namespace
Netick.Unity.Pro
Assembly
Netick.Unity.Pro.dll
public struct LagCompHit2D
Inherited Members

Fields

Collider

public Collider2D Collider

Field Value

Collider2D

Distance

public float Distance

Field Value

float

GameObject

public GameObject GameObject

Field Value

GameObject

HitShape

public HitShape HitShape

Field Value

HitShape

Normal

public Vector2 Normal

Field Value

Vector2

Point

public Vector2 Point

Field Value

Vector2

Type

public NetHitType Type

Field Value

NetHitType

Properties

Transform

public Transform Transform { get; }

Property Value

Transform