Table of Contents

Struct ReplayFileInfo

Namespace
Netick.Unity
Assembly
Netick.Unity.dll
public struct ReplayFileInfo
Inherited Members

Fields

Status

public readonly ReplayFileStatus Status

Field Value

ReplayFileStatus

Properties

Duration

public readonly float Duration { get; }

Property Value

float

FrameCount

public readonly int FrameCount { get; }

Property Value

int

GameVersion

public readonly int GameVersion { get; }

Property Value

int