Table of Contents

Struct ReplayFileInfo

Namespace
Netick.Unity
Assembly
Netick.Unity.dll
public struct ReplayFileInfo
Inherited Members

Constructors

ReplayFileInfo(ReplayFileStatus, int, int)

public ReplayFileInfo(ReplayFileStatus status, int gameVersion, int frameCount)

Parameters

status ReplayFileStatus
gameVersion int
frameCount int

Fields

FrameCount

public readonly int FrameCount

Field Value

int

GameVersion

public readonly int GameVersion

Field Value

int

Status

public readonly ReplayFileStatus Status

Field Value

ReplayFileStatus