Table of Contents

Struct Vector2ErrorCorrector

Namespace
Netick.Unity
Assembly
Netick.Unity.dll

Handles prediction error correction smoothing for a Vector2.

public struct Vector2ErrorCorrector
Inherited Members

Fields

Vector2Error

public Vector2 Vector2Error

Field Value

Vector2

Vector2PreRollback

public Vector2 Vector2PreRollback

Field Value

Vector2

Methods

Init(Vector2)

public void Init(Vector2 value)

Parameters

value Vector2

OnPostResimulation(Vector2)

public void OnPostResimulation(Vector2 currentValue)

Parameters

currentValue Vector2

OnPreRollback(Vector2)

public void OnPreRollback(Vector2 value)

Parameters

value Vector2

Render(ref Vector2, float, float, float)

public void Render(ref Vector2 interpolatedValue, float correctionMultiplier, float teleportThreshold, float deltaTime)

Parameters

interpolatedValue Vector2
correctionMultiplier float
teleportThreshold float
deltaTime float