Table of Contents

Struct LaunchData

Namespace
Netick.Unity
Assembly
Netick.Unity.dll
public struct LaunchData
Inherited Members

Fields

Config

public NetickConfig Config

Field Value

NetickConfig

Configs

public NetickConfig[] Configs

Field Value

NetickConfig[]

NumberOfClients

public int NumberOfClients

Field Value

int

NumberOfServers

public int NumberOfServers

Field Value

int

Port

public int Port

Field Value

int

Ports

public int[] Ports

Field Value

int[]

RunServersAsHosts

public bool RunServersAsHosts

Field Value

bool

SandboxPrefab

public GameObject SandboxPrefab

Field Value

GameObject

TransportProvider

public NetworkTransportProvider TransportProvider

Field Value

NetworkTransportProvider