Table of Contents

Struct NetworkObjectRef

Namespace
Netick.Unity
Assembly
Netick.Unity.dll
public struct NetworkObjectRef : IEquatable<NetworkObjectRef>
Implements
Inherited Members

Constructors

NetworkObjectRef(NetworkObject)

public NetworkObjectRef(NetworkObject obj)

Parameters

obj NetworkObject

Fields

ObjectId

public readonly int ObjectId

Field Value

int

Methods

Equals(NetworkObjectRef)

public bool Equals(NetworkObjectRef other)

Parameters

other NetworkObjectRef

Returns

bool

Equals(object)

public override bool Equals(object other)

Parameters

other object

Returns

bool

GetHashCode()

public override int GetHashCode()

Returns

int

GetObject(NetworkSandbox)

public NetworkObject GetObject(NetworkSandbox sandbox)

Parameters

sandbox NetworkSandbox

Returns

NetworkObject

TryGetObject(NetworkSandbox, out NetworkObject)

public bool TryGetObject(NetworkSandbox sandbox, out NetworkObject obj)

Parameters

sandbox NetworkSandbox
obj NetworkObject

Returns

bool