Table of Contents

Class NetworkSceneHandler

Namespace
Netick.Unity
Assembly
Netick.Unity.dll
public abstract class NetworkSceneHandler : NetworkEventsListener
Inheritance
NetworkSceneHandler
Derived
Inherited Members

Constructors

NetworkSceneHandler()

protected NetworkSceneHandler()

Properties

CustomScenesCount

public abstract int CustomScenesCount { get; }

Property Value

int

Methods

LoadBuildSceneAsync(int, LoadSceneParameters)

protected virtual ISceneOperation LoadBuildSceneAsync(int buildIndex, LoadSceneParameters loadSceneParameters)

Parameters

buildIndex int
loadSceneParameters LoadSceneParameters

Returns

ISceneOperation

LoadCustomSceneAsync(int, LoadSceneParameters, out string)

protected abstract ISceneOperation LoadCustomSceneAsync(int index, LoadSceneParameters loadSceneParameters, out string sceneName)

Parameters

index int
loadSceneParameters LoadSceneParameters
sceneName string

Returns

ISceneOperation

UnloadBuildSceneAsync(Scene)

protected virtual ISceneOperation UnloadBuildSceneAsync(Scene scene)

Parameters

scene Scene

Returns

ISceneOperation

UnloadCustomSceneAsync(Scene)

protected abstract ISceneOperation UnloadCustomSceneAsync(Scene scene)

Parameters

scene Scene

Returns

ISceneOperation