Table of Contents

Class ReplayFileReader

Namespace
Netick.Unity
Assembly
Netick.Unity.dll
public class ReplayFileReader
Inheritance
ReplayFileReader
Inherited Members

Constructors

ReplayFileReader(FileReplayTransport)

public ReplayFileReader(FileReplayTransport transport)

Parameters

transport FileReplayTransport

Properties

IsInitialized

public bool IsInitialized { get; }

Property Value

bool

Stream

public FileStream Stream { get; }

Property Value

FileStream

UncompressedStream

public FileStream UncompressedStream { get; }

Property Value

FileStream

ValidFile

public bool ValidFile { get; }

Property Value

bool

Methods

Request(int)

public void Request(int frameId)

Parameters

frameId int

Start(FileStream)

public void Start(FileStream stream)

Parameters

stream FileStream

Stop()

public void Stop()

TryGet(int, out Frame)

public bool TryGet(int frameId, out ReplayFileReader.Frame buffer)

Parameters

frameId int
buffer ReplayFileReader.Frame

Returns

bool