Class ReplayFileReader
- Namespace
- Netick.Unity
- Assembly
- Netick.Unity.dll
public class ReplayFileReader
- Inheritance
-
ReplayFileReader
- Inherited Members
-
Constructors
ReplayFileReader(FileReplayTransport)
public ReplayFileReader(FileReplayTransport transport)
Parameters
transport FileReplayTransport
Properties
IsInitialized
public bool IsInitialized { get; }
Property Value
- bool
Stream
public FileStream Stream { get; }
Property Value
- FileStream
UncompressedStream
public FileStream UncompressedStream { get; }
Property Value
- FileStream
ValidFile
public bool ValidFile { get; }
Property Value
- bool
Methods
Request(int)
public void Request(int frameId)
Parameters
frameId int
Start(FileStream)
public void Start(FileStream stream)
Parameters
stream FileStream
Stop()
TryGet(int, out Frame)
public bool TryGet(int frameId, out ReplayFileReader.Frame buffer)
Parameters
frameId int
buffer ReplayFileReader.Frame
Returns
- bool